Reeves, B., & Read. (2009). Total engagement: Using games and virtual worlds to change the way people work and businesses compete. Harvard Business Press.
Chicago Style (17th ed.) CitationReeves, Byron, and Read. Total Engagement: Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete. Boston, Mass: Harvard Business Press, 2009.
MLA (8th ed.) CitationReeves, Byron, and Read. Total Engagement: Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete. Harvard Business Press, 2009.
Warning: These citations may not always be 100% accurate.